// Provide a default path to dwr.engine if (dwr == null) var dwr = {}; if (dwr.engine == null) dwr.engine = {}; if (DWREngine == null) var DWREngine = dwr.engine; if (Gamegift == null) var Gamegift = {}; Gamegift._path = '/dwr'; Gamegift.getWhereStr = function(p0, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getWhereStr', p0, callback); } Gamegift.getTotalCount = function(p0, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getTotalCount', p0, callback); } Gamegift.getInfos = function(p0, p1, p2, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getInfos', p0, p1, p2, callback); } Gamegift.updateInfos = function(p0, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'updateInfos', p0, callback); } Gamegift.delInfos = function(p0, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'delInfos', p0, callback); } Gamegift.getGiftName = function(p0, p1, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getGiftName', p0, p1, callback); } Gamegift.getAllGift = function(p0, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getAllGift', p0, callback); } Gamegift.getGiftValue = function(p0, p1, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getGiftValue', p0, p1, callback); } Gamegift.getSessionFactory = function(callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getSessionFactory', callback); } Gamegift.setSessionFactory = function(p0, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'setSessionFactory', p0, callback); } Gamegift.getHibernateTemplate = function(callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'getHibernateTemplate', callback); } Gamegift.setHibernateTemplate = function(p0, callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'setHibernateTemplate', p0, callback); } Gamegift.afterPropertiesSet = function(callback) { dwr.engine._execute(Gamegift._path, 'Gamegift', 'afterPropertiesSet', callback); }